• Fire Warriors

    Fire Warriors

    Not only is the path ahead illuminated by the light of the Greater Good, but also the glow of pulse rifles. The courageous Fire Warriors, with the absolute, zealous belief in the destiny of their race, fight with unstoppable fervour and enviable skill. Benefiting from the astonishing rate of technological advance displayed by T’au engineers, their armour is lightweight yet durable and their weaponry reliable yet powerful. A Fire Warrior Strike Team is a high-speed detachment of shock troops who lay down sheets of withering pulse rifle fire, throwing electromagnetic pulse grenades and aiming powerful tactical support turrets at a rapidly-depleting foe.

    This multi-part plastic kit gives you everything you need to build ten T’au Empire Fire Warriors, in their Strike Team configuration. One model may be upgraded to a Shas’ui, and the kit includes two drones, a DS8 tactical support turret, a selection of different shoulder pads and back packs and a choice of weapons – pulse pistols, pulse carbines, EMP and photon grenades! 230 components in total, with ten Citadel 25mm Round bases, one Citadel 40mm Round base and two small flying bases.

    This kit can also be assembled as a Fire Warriors Breacher Team.

    These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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  • Flash Gitz

    Flash Gitz

    Behold the Flash Gitz! The richest and most obnoxious of all the Orks. These wanton mercenaries travel the galaxy flaunting their flashy kit and engaging in acts of outrageous piracy. But don’t be fooled by their ostentation. A mob of Gitz are exceptionally skilled at breaking ‘eads and they are lethal in a firefight – Gork knows when they open fire it’s nothing short of cataclysmic.

    This multi-part plastic kit makes five Flash Gitz armed to the teef with flashy snazzgun’s. Channel your inner Mek by assembling these kustomised weapons with the engine, gun body, magazine and under slung secondary dakka of your choice.

    One Flash Git can be assembled as a Kaptin, complete with gitfinda squig and a bionic cutlass-wielding arm. You can customise your Flash Gitz with a host of optional extras including eight back banners, eleven heads and grenades.

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  • Fulgrim: Demon Primarch of Slaanesh

    Fulgrim: Demon Primarch of Slaanesh

    Fulgrim embodies the depravity and corruption of his once-noble Legion. His sinuous serpentine form towers over the battlefield and moves with quicksilver speed, lashing whip and thrashing tail scattering those beguiled by the grotesque magnificence of his daemonic form. Any who possess the wherewithal to resist the Daemon Primarch’s stupefying aura are cut down with casual ease.

    This multipart plastic kit builds Fulgrim, Daemon Primarch of Slaanesh, for your Emperor’s Children armies in games of Warhammer 40,000. Granted a form capable of wielding several kinds of devastating weaponry by his dark patron, he is a force to be reckoned with on the battlefield – aggressive, exceptionally hard to kill, and capable of taking on anything from enemy hordes to mighty war machines. Thanks to his wings, nowhere is safe from his horrifying serpentine form – your enemies can run, but they cannot hide.

    Fulgrim comes with a choice of five different faces, making it easy to personalise your nightmarish Daemon Primarch. Standing 160mm tall and with a wingspan of 190mm, this model towers over the tabletop, making an ideal centrepiece for your Emperor’s Children collection. Painters will love the crisp details and variety of textures – from the exquisite armour to the slick serpentine body – while gamers will appreciate the new tactical options such a mighty warrior opens up.

    This kit comprises 52 plastic components, and 1x Citadel 130mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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  • Getting Started with Warhammer: 40.000

    Getting Started with Warhammer: 40.000

    Warhammer 40,000 is a fast-paced and explosive tabletop wargame. Will you choose to play as the mighty Space Marines, the all-consuming alien Tyranids, or one of the many other unique factions of warriors, aliens, machines, and monsters? Amidst the raging fires of a galaxy at war, collect, build, and paint your evergrowing army, then play nail-biting games against other Warhammer 40,000 fans to see who emerges victorious! This magazine will give you all the information you need to plunge into the vast Warhammer 40,000 galaxy. Your adventure starts here!

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  • Grey Knights Strike Squad

    Grey Knights Strike Squad

    Strike Squads often form the vanguard of a Grey Knights strike force. Equipped with lighter armour than the main Terminator Squads, these veterans strike swiftly and surely, and are able to slip through gaps in the enemy line. At the onset of battle, a Grey Knights commander will invariably task one or more Strike Squads with the capture of vital locations and key objectives, deploying via fixed teleporter to ensure the rapid seizure of isolated or inaccessible locations. These Squads are essential – without their reconnaissance and preparation, the Terminator Squads would be a hammer swung blindly in the darkness.

    This multi-part plastic kit contains ten Grey Knights with Nemesis force swords, one of which can be built as the unit leader, a Justicar. The models are covered in the inscriptions, purity seals and other details you would expect from this army, and the Justicar features a unique helmetless head. There is an array of weaponry and unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, two psycannons, a psilencer and an incinerator.

    This multi-part plastic boxed set contains 236 components and 10 Citadel 32mm Round bases with which to make a Grey Knight Strike Squad.

    Please note: these miniatures can also be assembled as a Grey Knight Interceptor Squad, a Grey Knight Purifier Squad or a Grey Knight Purgation Squad.

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  • Hormagaunts

    Hormagaunts

    Hormagaunts are swarming shock troops, seeded onto prey worlds in their billions. As simple hunter-slayer organisms, spawned Hormagaunts can be left to rampage across battlefields and populations, wearing down defence lines and forcing the prey to expend lives and ammunition. Many formidable bastions have been buried in literal mountains of these chitinous horrors, driven by the will of a terrible synapse beast.

    This multipart plastic kit builds 10 Hormagaunts, as well as a Ripper Swarm to expand your skittering tide. These aggressive creatures each feature different poses – some leaping, some stalking, and some lunging, as befits their predatory speed and role as close-quarters killers. These poses can be combined with a variety of different head designs, allowing you to keep your Hormagaunts looking varied no matter how big your swarm grows.

    This kit comprises 68 plastic components, and comes with 10x Citadel 28.5mm Round Bases and a Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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  • Howling Banshees

    Howling Banshees

    Howling Banshees are swift and athletic troops who are famously deadly in hand-to-hand fighting, and are renowned for their ability to strike down the foe before they can so much as raise a weapon to defend themselves. They are a predominantly female Aspect and what these fierce warriors lack in brute strength they more than make up for in precision and efficiency.

    Add the fleetest of the Aspect Warriors to your army and chill your enemies to the bone with their blood-curdling screams. These howls that come from their iconic Banshee masks are often the last thing the members of the galaxy’s upstart races hear.

    This kit is supplied in 77 plastic components and comes with 5 28.35mm Citadel round bases and a 25mm Citadel round base. It builds either 5 Howling Banshees or 4 Howling Banshees and a Howling Banshee Exarch. The Exarch can be armed with a shuriken pistol and power sword, a shuriken pistol and triskele, a shuriken pistol and executioner or a pair of mirror swords. The Exarch has a choice of four heads and the rest of the squad can be assembled either with helmets or unhelmeted. The kit also includes a single-piece Aeldari symbol that could optionally be used as an objective marker.

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  • Immortals

    Immortals

    As the shock troops of the Necron army, a phalanx of Immortals will strive for victory using every tactic at their disposal. They can easily withstand a hail of heavy bolter fire.

    The Necron Immortals possess the classic, intimidating skeletal-metal form of their race. Their elongated limbs are jointed with metallic bolts, they stand in an eerily hunched manner, and their heads are set within a shroud of armour and industrious shoulder pads. Subtle Necron iconography is displayed on their breastbone. You can equip the Immortals with the devastating gauss blasters and tesla carbines.

    This multi-part plastic boxed set contains 80 components, two Necron transfer sheets and five Citadel 32mm Round Bases with which to build five Necron Immortals or five Necron Deathmarks.

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  • Infernus Marines + Paints Set

    Infernus Marines + Paints Set

    Infernus Marines are close assault specialists, sending jets of burning promethium into enemy trench lines and bunkers with their pyreblasters, ensuring no foe escapes their fiery wrath.

    This box is the perfect way to start your collection of Primaris Space Marines. You’ll get three plastic Infernus Marines, each with a distinct pose, plus all the paints you need to prepare them for battle and a paintbrush to get you started. These models are push-fit, requiring only clippers to assemble – no glue, no mess.

    Each Infernus Marine is armed with a pyreblaster and a holstered bolt pistol, posed as though standing firm in the face of the enemy. Their armour includes moulded squad markings and Ultramarines Chapter iconography, making these details easy to paint. These miniatures are supplied with appropriate bases.

    The six Citadel Colour paints are supplied in 12ml pots, and feature the essential colours needed to paint these miniatures as Ultramarines as well as a Technical paint to create textured bases:
    – Corax White (Base)
    – Macragge Blue (Base)
    – Balthasar Gold (Base)
    – Abaddon Black (Base)
    – Agrax Earthshade (Shade)
    – Armageddon Dust (Technical)

    The box also includes a Citadel Starter Brush included to get you painting quickly.

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  • Kabalite Warriors

    Kabalite Warriors

    Kabalite Warriors are an intimidating presence, clad from head to foot in blade-edged, segmented armour. They are highly skilled, cruel enforcers who unleash hails of toxin-coated shards during swift and agile advances, driving terrified prey before them at their master’s whim.

    This multipart plastic kit builds ten Kabalite Warriors, cruel infantry for your Drukhari armies in games of Warhammer 40,000. They can also be used in a Ynnari force in Aeldari armies. These merciless fighters are ideal for holding objectives and cutting down foes with withering hails of fire from their poisoned splinter weaponry.

    One member of the squad can be assembled as an optional Sybarite who can be armed with a splinter pistol, splinter rifle, or blast pistol, and a power sword or agoniser. They can also take an optional phantasm grenade launcher. The kit includes a shredder, a blaster, a splinter cannon, and a dark lance, along with 15 different heads – 10 helmeted, and 5 bare. The legs, bodies, arms, and heads are all interchangeable, making it easy to customise your unit.

    This kit comprises 102 plastic components, and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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  • Khorne Berzerkers

    Khorne Berzerkers

    Khorne Berzerkers relish their role as the Blood God’s sacred destroyers, and their fanaticism is feared throughout the galaxy. The warp-fuelled rage of these superlative warriors drives them into a murderous frenzy of killing movement. Those who face them in battle are shredded under a rain of furious blows from revving chain weapons, each strike powerful enough to shear clean through limbs, lop off heads, and shatter heavy armour plating.

    This multipart plastic kit builds 10 Khorne Berzerkers – transhuman battering rams implanted with rage-inducing Butcher’s Nails. Each of these warriors wields a Berzerker chainblade – which covers a variety of chainaxes and chainswords – alongside a bolt pistol. The kit includes components to arm up to two Berzerkers with massive two-handed eviscerators, another two with plasma pistols, and add a skull-topped Berzerker icon to your squad. You can also build a Berzerker Champion, who comes with extra head and pauldron options and can be armed with a plasma pistol of his own.

    You’ll find loads of interchangeable build options in this box – including power packs, shoulder pads with sculpted designs, and 26 unique heads split between crested helmets or bare faces – to help ensure that no two Berzerkers in your World Eaters warband look quite the same.

    This kit comprises 141 plastic components, and is supplied with 10x Citadel 32mm Round Bases. Also included is a World Eaters Transfer Sheet, with 200 transfers featuring Khornate symbols, runic tattoos, eight-pointed stars, skulls, and variations on the World Eaters Legion icon. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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  • Kill Team: Blood and Zeal

    Kill Team: Blood and Zeal

    A momentous day arrives on Volkus. The Great Gun is being prepared to fire, and across the annular sprawl of Hive Fissilicus millions labour to assemble its hallowed ammunition.

    The most vital and dangerous component – the colossal firing cap that ignites the shell’s propellant – must be transported to the central complex, but a brutal blood cult of augmented killers is out to detonate it inside the city and only the missionaries escorting the payload stand in their way.

    his expansion box for Kill Team adds two completely new kill teams, includes a mission-packed dossier full of expanded lore and rules, expands upon Killzone Volkus (the terrain found in Kill Team: Hivestorm), and adds cards and tokens for both teams.

    The first team are the Sanctifiers, a band of 11 fervent Ecclesiarchal militiamen dedicated to the protection of the Imperium at all costs and inspired by the stirring oratory of a Confessor. These fanatics follow military deployments and religious processions alike to keep their fellow pilgrims safe, frequently getting stuck into the fight with ardour.

    What these zealous missionaries lack in armour they make up for in raw grit, fighting through injuries that would fell an ogryn with prayers on their lips and booming sermons in their ears. Many are equipped with searing flame weapons, packing a hefty punch at close range, and the presence of the Drill Abbot and Death Cult Assassin cranks their fervour even higher.

    Arrayed against them are the ferocious Goremongers – eight mortal servants of Khorne who have been lucky enough to witness the crimson form of a Bloodletter in combat and actually survive the encounter. This experience makes them obsessed with this perfect manifestation of the Blood God’s wrath, seeking to emulate their idols in deed and image.

    Goremongers are among the most lucid and reliable of Khorne’s troops, pumping a constant flow of combat stimms mixed with drops of their masters’ blood into their systems while still retaining a modicum of cunning and level-headedness. The first thing they do is to cut off their own legs and graft on a new mechanical pair that brings them closer to the ideal physical form, armed with blood letting chainweapons and ritual daggers..

    As well as the two kill teams, you also get a massive Imperial Shrine Statue to act as an awesome centrepiece for your terrain tables. The Blood and Zeal Dossier includes loads of missions that make use of this gigantic monument, as well as an in-depth hobby guide teaching you how to desecrate the statue to honour the Chaos Gods.

    The Dossier contains fascinating new mechanics that involve an entirely new deck of Blood and Zeal cards. Drawing a card in-game could give you a sudden stroke of good fortune as the divine cast their gaze over your battlefield and bequeath the faithful with powerful abilities.

    Lastly, you get a big token sheet with everything you need to play both kill teams from the get-go. It wont be long until you start to see this brutal slugfest of an expansion approaching pre-orders, so keep an eye on Warhammer Community and learn all about its contents in greater detail soon.

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