Βλέπετε 157–168 από 315 αποτελέσματα
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Khorne Berzerkers
Διαβάστε περισσότεραKhorne Berzerkers relish their role as the Blood God’s sacred destroyers, and their fanaticism is feared throughout the galaxy. The warp-fuelled rage of these superlative warriors drives them into a murderous frenzy of killing movement. Those who face them in battle are shredded under a rain of furious blows from revving chain weapons, each strike powerful enough to shear clean through limbs, lop off heads, and shatter heavy armour plating.
This multipart plastic kit builds 10 Khorne Berzerkers – transhuman battering rams implanted with rage-inducing Butcher’s Nails. Each of these warriors wields a Berzerker chainblade – which covers a variety of chainaxes and chainswords – alongside a bolt pistol. The kit includes components to arm up to two Berzerkers with massive two-handed eviscerators, another two with plasma pistols, and add a skull-topped Berzerker icon to your squad. You can also build a Berzerker Champion, who comes with extra head and pauldron options and can be armed with a plasma pistol of his own.
You’ll find loads of interchangeable build options in this box – including power packs, shoulder pads with sculpted designs, and 26 unique heads split between crested helmets or bare faces – to help ensure that no two Berzerkers in your World Eaters warband look quite the same.
This kit comprises 141 plastic components, and is supplied with 10x Citadel 32mm Round Bases. Also included is a World Eaters Transfer Sheet, with 200 transfers featuring Khornate symbols, runic tattoos, eight-pointed stars, skulls, and variations on the World Eaters Legion icon. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Kill Team: Blood and Zeal
Διαβάστε περισσότεραA momentous day arrives on Volkus. The Great Gun is being prepared to fire, and across the annular sprawl of Hive Fissilicus millions labour to assemble its hallowed ammunition.
The most vital and dangerous component – the colossal firing cap that ignites the shell’s propellant – must be transported to the central complex, but a brutal blood cult of augmented killers is out to detonate it inside the city and only the missionaries escorting the payload stand in their way.
his expansion box for Kill Team adds two completely new kill teams, includes a mission-packed dossier full of expanded lore and rules, expands upon Killzone Volkus (the terrain found in Kill Team: Hivestorm), and adds cards and tokens for both teams.
The first team are the Sanctifiers, a band of 11 fervent Ecclesiarchal militiamen dedicated to the protection of the Imperium at all costs and inspired by the stirring oratory of a Confessor. These fanatics follow military deployments and religious processions alike to keep their fellow pilgrims safe, frequently getting stuck into the fight with ardour.
What these zealous missionaries lack in armour they make up for in raw grit, fighting through injuries that would fell an ogryn with prayers on their lips and booming sermons in their ears. Many are equipped with searing flame weapons, packing a hefty punch at close range, and the presence of the Drill Abbot and Death Cult Assassin cranks their fervour even higher.
Arrayed against them are the ferocious Goremongers – eight mortal servants of Khorne who have been lucky enough to witness the crimson form of a Bloodletter in combat and actually survive the encounter. This experience makes them obsessed with this perfect manifestation of the Blood God’s wrath, seeking to emulate their idols in deed and image.
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Kill Team: Starter Set
Διαβάστε περισσότεραIn the grim darkness of the far future, explosive rounds whiz through the air, chainswords rev hungrily, and armoured feet hammer against the broken ground. Here, in this moment, battle hinges on the bold actions of a mere handful of warriors. Do you have what it takes to command them and win? Kill Team is an action-packed tabletop game of intense skirmish battles set in the 41st Millennium – the backdrop of Warhammer 40,000.
This starter set is packed with everything two players need to take their first steps into Kill Team. It contains two full kill teams – the superhuman Space Marines of the Angels of Death, and their corrupted counterparts, the foul Plague Marines of the Death Guard. Plus, with all the other tools and accessories you need, and a series of introductory scenarios, you can get to grips with the basics of lightning-fast tactical battles.
You also get three sheets of terrain made out of MDF wood with printed imagery – these simply slide together without the need for glue or paints and are easy to disassemble again for storage.
The whole box has been designed to be built and ready for play in as little as 30 minutes.
Inside the box, you will find:
– 14x Citadel Miniatures
– 7x Angels of Death Kill Team operatives, cast in blue plastic
– 7x Plague Marine Kill Team operatives, cast in green plastic– 1x 64-page Kill Team Starter Handbook
– 1x Kill Team token sheet containing 92x tokens
– 2x reference sheets
– 10x D6 dice
– 1x double-sided game board
– 3x sheets of slot-together MDF terrainThe miniatures in this set are each supplied with a sculpted base. These push-fit miniatures are designed to be pushed off their frames without using clippers, can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
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Knight Armigers
Διαβάστε περισσότεραSmall and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and outriders to keep larger Knights from being surrounded, receiving commands from their Noble lords through the Helm Mechanicum. Among these nimble engines, Armiger Warglaives are fearsome hunters of enemy armour, armed with a deadly close combat weapon and a thermal spear that can melt through the toughest bunkers.
This multipart plastic kit builds two Armiger-class Knights – either Armiger Warglaives or Armiger Helverins. Armiger Helverins are a close-ranged Lords of War choice that can provide deadly melee support to your Imperial Knights army – or be taken as a wandering Freeblade squadron for other Imperium forces. Armed with a tank-melting thermal spear, infantry-shredding reaper chain-cleaver, and your choice of a carapace-mounted heavy stubber or meltagun, each Armiger Warglaive can be further customised with a variety of articulated poses, armour plating, and six unique faceplates, with large carapaces making for a perfect painting project. This kit can also be assembled as a pair of War Dog Executioners or War Dog Huntsmen for Chaos Knights armies.
This kit comprises 148 plastic components, and is supplied with 2x Citadel 100mm Round Bases. Also included is an Armiger transfer sheet, featuring heraldry for Imperial Knights. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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Knight Ruinator
Διαβάστε περισσότεραKnights Ruinator charge the enemy lines amidst searing torrents of cursed flame and salvoes of shocking terrorpulse missiles. Fixating on a single foe or enemy formation until it is utterly destroyed, then moving on to the next, these ghastly war engines burn and drill a trail of utter devastation for their comrades to follow into the very heart of their foes’ position.
This multipart plastic kit builds a mighty Chaos Knight in one of four configurations for your Chaos Knight armies in games of Warhammer 40,000. They can also be fielded as allied Dreadblades in your other Chaos Space Marines, Death Guard, Emperor’s Children, Thousand Sons, or World Eaters armies. The Knight Ruinator specialises in causing maximum damage at shorter ranges, but whichever class you choose to build will bring an arsenal of weapons loaded with terrible power. Just one of these mighty war machines can change the course of an entire battle. With different vicious faceplates and optional chains, pipes, spikes, and horns, you’ll be able to create a truly unique engine of malice.
This kit can build one of the following miniatures:
– Knight Ruinator, armed with darkflame lance, fellbore, and terrorpulse missiles
– Knight Abominant, armed with volkite combustor, balemace, electroscurge, and diabolus heavy stubber
– Knight Rampager, armed with reaper chainsword, warpstrike claw, and diabolus heavy stubber
– Knight Desecrator, armed with desecrator laser destructor, diabolus heavy stubber, and either a reaper chainsword or a warpstrike clawThis kit comprises 207 plastic components, and 1x Citadel 170mm by 109mm Oval Base. This set also includes 1x Chaos Knight Transfer Sheet, containing 339 high-quality waterslide transfers to decorate your miniature.
This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Know No Fear:The Horus Heresy Book 19
Διαβάστε περισσότεραA Horus Heresy novel
Unaware of the wider Heresy and following the Warmaster’s increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system.
READ IT BECAUSE
It’s the beginning of one of the Horus Heresy’s most infamous and epic battles. Dan Abnett’s story grabs you by the shoulders and throws you into the midst of the Betrayal at Calth. The moment when the build-up ends and the battle begins is breathtaking and brutal and the rest of the novel doesn’t
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Krieg (Paperback)
Διαβάστε περισσότεραA Death Korps Novel
The Death Korps of Krieg are deployed to a soul-crushing siege in the Octarius War Zone. They’re the right regiment for the job – though victory may come at a price that some might baulk to pay.
